Silent HillSilent hill 1Harry Mason * "I don't know who you are or what you're trying to do, and I don't care. Just one thing. Let Cheryl go. That's all I ask."
* "Have you seen a little girl? She just turned seven last month. Short, black hair. My daughter."
* "Cheryl? Is that Cheryl?! Hey wait! Stop!"
* "Huh?! Radio? What's going on with that radio?"
* "This may sound really off the wall, but listen to me. You've got to believe me. I've not gone crazy, and I'm not fooling around. At first I thought I was losing my mind. But now I know I'm not. It's not me. This whole town. It's being invaded by the other world. A world of someone's nightmarish delusions come to life. Little by little the invasion is spreading. Trying to swallow up everything in darkness."
Cybil Bennet * "The phones are all dead, and the radios too. I'm going back to call in some reinforcements."
* "Take this, and hope you don't have to use it. Now listen to me; before you pull the trigger, know who you're shooting. And don't do it unless you have to. And don't go blasting me by mistake, got it?"
* "I'm sorry, the only person that I saw is you."
* "Darkness? Must be on drugs."
Dahlia Gillespie * "The town is being devoured by darkness!"
* "You want the girl, right?"
* "My daughter will be the mother of God!"
* "It was foretold by Gyromancy!"
Michael Kaufmann * "Thank God. Another human being."
* "Did you see those monsters? Have you ever seen such apparitions? Ever even heard of such things? You and I both know, creatures like that don't exist."
* "Is your daughter? I'm sorry."
Lisa Garland * "Harry, I now understand. I know the reason I'm still alive."
Cheryl Mason / Alessa Gillespie * "Daddy, help me! Daddy, where are you?"
* "No. I don't want to. I want to be with you, mom."
Silent hill 2Mary Shepherd-Sunderland * "In my restless dreams, I see that town. Silent Hill. You promised you'd take me there again someday. But you never did. Well I'm alone there now... In our 'special place'... Waiting for you..."
o The content of the letter James receives at the beginning of the game. As the game progresses, the letter disappears, but at the end a complete version of the letter is read to the player.
* "James... you made me happy..."
o The conclusion of the full letter.
* "James... did you really think I'd ever forgive you for what you did?!"
o Final words before becoming the final boss in the "Maria" ending.
Angela Orosco * "Thank you for saving me... But I wish you hadn't. Even Mama said it. I deserved what happened."
* "Or maybe, you think you can save me. Will you love me? Take care of me? Heal all my pain? ...[Hmph] ...That's what I thought."
* "You see it too? For me, it's always like this."
o Final words before disappearing.
Eddie Dombrowski * "Besides, he was making fun of me with his eyes!"
* "Do you know what it does to you, James? When you're hated, picked on, spit on, just cause of the way you look. After you've been laughed at your whole friggin' life. That's why I ran away after I killed the dog. Ran away like a scared little girl. Yeah, I killed that dog. It was fun. It tried to chew its own guts out! Finally died all curled up in a ball. Then 'He' came after me, I shot him too. Right in the leg. He cried more than the dog! Haha! He's gonna have a hard time playing football on what's left of that knee."
* "Don't get all holy on me, James. This town called you, too!"
* "It doesn't matter if you're smart, dumb, ugly, pretty...it's all the same once yer dead! And a corpse can't laugh."
* "Killin' a person ain't no big deal, just put the gun to their head... POW!"
Maria * "James, honey, did something happen to you? After we got separated in that long hallway? ...Are you confusing me with someone else?"
* [laughs] "You were always so forgetful. Remember that time in the hotel?"
* "I'm not your Mary."
* "I am.... If you want me to be."
* "It doesn't matter who I am. I'm here for you James... See... I'm real."
* "When will you ever stop making that mistake? Mary's dead. You killed her."
* "What? You must be joking. But I can be yours... I'll be here for you forever... And I'll never yell at you, or make you feel bad! That's what you wanted! I'm different from Mary... How can you throw me away?!"
* "No. I won't let you. You deserve to die too, James!"
* "I look like Mary don't I? You loved her right? Or maybe... you hated her."
* "'Anyway'? What do you mean 'anyway'? You don't sound very happy to see me! I was almost killed back there! Why didn't you try to save me?"
Laura * "I don't know! Maybe I did!"
* "You didn't love Mary, anyway!"
* "Are you blind or something?"
* "I hate you, James!"
* "She was always waiting for you... why... why..."
o On Mary
Others * If you really want to see Mary, you should just die. But you might be heading to a different place than Mary, James.
o Written in blood on a wall at Neely's Bar, in dark world.
* There was a HOLE here; it's gone now.
o Blood on the wall at Neely's Bar
Born from a Wish * Earnest Baldwin: But how can you say that it is this town that is insane? Perhaps it is we who are insane. Both of us... hopelessly insane.
Silent hill 3Heather * "Are you still following me? Do I have to scream?"
* "What the hell is this thing?!"
* "Suffering is a fact of life. Either you learn to deal with that or you go under."
* "I'm sorry, Dad."
* "I'm going to Silent Hill."
* "I guess it wasn't much of a god if it could be killed by a human being."
* "[softly]I forgive you."
* "Shut your stinkin' mouth, BITCH!!"
* "This is... GOD?!"
* "Don't you think blondes have more fun?"
* "It won't budge."
* "It's time to roll the credits..."
Douglas Cartland * "This is very important... It's about your birth."
* "Revenge doesn't solve anything."
* "You remind me of my son."
* "That monster... what the hell was that thing?"
* "Nobody is gonna cry over my grave anyways."
* "Sounds pretty boring."
Claudia Wolf * "They've come to witness the Beginning. The rebirth of Paradise, despoiled by mankind."
* "Remember me, and your true self as well. Also that which you must become. The one who will lead us to Paradise with blood-stained hands..."
* "The time when all will be forgiven their sins, when the paradise we have long dreamed for will arrive. After the Judgement and Atonement an Eternity of bliss. Oh, Alessa... the world you wanted is nearly here..."
* "Alessa, don't you want happiness?! Have you become blind to all the hopeless suffering in the world? We need... we ALL need god's SALVATION!"
* "I wish only for the salvation of mankind, but for that to happen, the world must first be remade."
* "God is growing within you... [smiles softly] You despise me... don't you?"
* [folding hands in prayer] "But God loves even you..."
* "No, I don't expect to be saved..."
* "Alessa, you cannot kill god. I will... [moans in agony] I will birth god..."
Vincent * "I'm on your side"
* "Her? You mean Claudia? Please don't lump me together with her. She was totally brainwashed by that crazy old hag. I guess 'crazy old hag' is a bit harsh. She is your mother, after all..."
* "I know everything."
* "Monsters? They look like monsters to you?!"
* [smirking] "What's wrong, don't you trust me?"
* "Heather, go ahead and kill this crazy bitch. This demon who claims to speak for God. The time has come."
* "Go northwest on Nathan Avenue. It's a bit far, but closer than heaven."
* "Let's get this party started."
Silent Hill 4
Henry Townshend * "Oh, man... what a dream..."
* "It's okay...it's just a dream..."
* "What... the Hell?"
* "If you die here, you die in the real world too. Anyway, the only way out is through that hole."
Eileen Galvin * "Oh, man... hope my luck changes before the party..."
* "There's something going on in this room..."
* "This is a nightmare... It can't be happening..."
* "Could this be...Silent Hill Woods...?"
Cynthia Velasquez
* "I'll do a 'special favor' for you later."
* "This is just a dream, and a really terrible one too."
* "[laughs] This is my dream and you don't even know my name? It's Cynthia."
Jasper Gein * "I finally met him! The one the nosy guy talked about... the Devil!"
* (Drinks chocolate milk) "Oh, man, that was awesome!"
Richard Braintree * "A 'kid'!? That's no kid. It's the 1-1-1-2-1 man."
Walter Sullivan * "Hey there, little Walter! Just . . . a little longer now!
* "My name's Walter. Walter Sullivan. It's time to complete the 21 Sacraments."
* "Henry, you're it. The last of the 21 Sacraments - the Final Sign - the Receiver of Wisdom."
Other * "Through the ritual of the holy Assumption, he built a world. it exists in a space separate from the world of our Lord. More accurately, it is within yet without the Lord's world. ...Unlike the world of our Lord, it is a world of extreme Flux. Unexpected doors and walls, moving floors, odd creatures, a world only he can control... Anyone swallowed up by that world will live there for eternity, undying. They will haunt that realm as a spirit. how can our lord forgive such and abomination...? ... it is important to travel lightly in that world. He who carries too heavy of a burden will regret it..."
Silent Hill: Origins
Travis Grady * "Not fog. It's smoke. My God."
* "Daddy, this is insane."
* "When do we get to look into your sick little mind!?!"
* "I got your....your THANG fer ya!"
Alessa Gillespie * "Let me burn!"
Kaufmann * "Try harder."
* "Well, time to put her pawn to sleep...Good bye."
Lisa Garland * "No. No! You KNOW who's in there!"
The Memory of Richard Grady * "I'm not sleeping, son...you knew I wasn't sleeping, why did you stand there for so long?...It wasn't right....It wasn't healthy, son."
* "Your mother... and I... will see you in heaven, son..."
o before transformation
The Memory of Helen Grady * "I'm not dead--locked away! Out of sight, out of mind, not dead. I asked them to bring my boy to me."
* "Come here boy. Let momma take a look at you..."
American McGee AliceAlice * Into the hole again, we hurried along our way, into a once-glorious garden now seeped in dark decay.
* Mange-ridden to the core, he leads me through the fray. With the toss of a Jackbomb, I clear abominations from our way.
* They taunt me about the burning as if I were to blame, I clear them from my conscious with the eloquence of my blade.
* If it's my keen invention you'd like to destroy, I'll withstand your best shot; I've got the right toy.
* Everyone I love dies violently; unnaturally. I'm cursed! Why go on? I'll just hurt others.
* Save myself from death, is that it? Is that why I've come here? I'm not afraid to die! At times I've welcomed death.
* "Mushrooms, poppies, sugar and spice, all those things are very nice. When combined, the proper mixture makes a getting small elixir." Hm. I don't really like sweets.
* Promise only what you are prepared to deliver. I am destined to do battle with the Red Queen. The outcome is uncertain.
* How many times must I tell you? I only take tea with friends!
* If ignorance is bliss, I must be ecstatic.
* Where does that smushy lay-about hang his hookah these days?
o When talking about Caterpillar
* I enjoy the taste of mushrooms, but not the ones that bite back.
* I wish I were hallucinating. What a terrible choice: eat a toadstool or become food for insects!
* Such order in the midst of chaos makes me woozy and disoriented.
* I'm not edible.
* I fear nothing.
Cheshire Cat * [First lines] Every adventure requires a first step. Trite, but true, even here.
o Paraphrase of Confucius, "Every journey begins with a single step"
* The uninformed must improve their deficit or die.
* To the royal guards of this realm, we are all victims-in-waiting.
* Only the foolish believe that suffering is just wages for being different.
* Only the insane equate pain with success.
* Only the savage regard the endurance of pain as a measure of worth.
* Only a few find the way; some don't recognize it when they do; some don't ever want to.
* What is sought is most often found, if it is truly sought.
* Tell yourself, "I've seen worse at Rutledge's." Prevarication in this instance may help.
* There's an ugly name for those who do things the hard way.
* When the remarkable becomes bizarre, reason turns rancid.
* I can't know everything. Pretend you're an orphan – oh! That was rude, you are.
* I suppose "experience teaches best", "learn by doing", and similar clichés have merit. Take their advice; I'm busy.
* Observe, learn, and react.
* Work if you must. It's my nature to unwind from time to time.
* I've heard self-reliance is a virtue. Now you've heard it.
* Whatever says too much of a good thing must be bad tells a lie.
* Whoever says too much of a good thing is not enough speaks the truth.
* He's not the brightest star in the sky, but he shines at one thing.
o Referring to the white rabbit
Weapons and Powerups * Meta-Essence is the life force of Wonderland; that of your enemies is especially potent. Collect what you can. Use it wisely.
* Your knife is necessary, but not sufficient. Always collect what's useful. Reject only your ignorance, and you may survive.
o When Alice obtains the Vorpal Blade
* 52 pickup is a staple of juvenile humor. But when the deck slices and dices, it is no laughing matter.
o When Alice obtains the Playing Cards
* Here's a riddle: When is a croquet mallet like a billy club? I'll tell you: whenever you want it to be.
o When Alice obtains the Croquet Mallet
* Ah, the diabolical Dice … a word of caution; don't throw them when you're alone. The fiends lack loyalty, and their notion of nourishment is quite disturbing.
o When Alice obtains the Demon Dice
* Jack's a friend, but his temperament is explosive; perhaps best to let him play by himself.
o When Alice obtains the Jackbomb
* Withering cold incapacitates an enemy more completely than deep wounds, but winter does not last forever.
o When Alice obtains the Icewand
* This simple game can turn distinctly nasty. Don't ever play alone.
o When Alice obtains the Jacks o' Death
* The Jabberwock's Eyestaff is incomparably powerful, but its individual pieces are worth less than the carcass of a gnat.
o When Alice obtains the first piece of the Jabberwock's Eyestaff
* The staff lacks only the Jabberwock's eye. Though he has two, I understand he's quite fond of them both. I doubt time will change his mind. Speaking of which, where's the Hatter?
o When Alice obtains the penultimate piece of the Jabberwock's Eyestaff
* This unique watch stops time – for a time. Unlike Death, time moves on. Those who have stood still with time move on also – unless they're dead.
o When Alice acquires the Deadtime Watch
* The Blunderbuss in the hands of a blockhead is a catastrophe waiting to happen. You're no dunderhead, but exercise great care.
o When Alice obtains the Blunderbuss
* Time to raise some havoc! The dogs of war are loose!
o When Alice obtains the first Ragebox power-up
* How fine you look when dressed in rage. Your enemies are fortunate that your condition is not permanent. And you're lucky too: red eyes suit so few.
o When Alice obtains the second Ragebox power-up
* Those who say there's nothing like a nice cup of tea for calming the nerves never had real tea. It's like a syringe of adrenaline straight to the heart!
o When Alice first drinks Grasshopper Tea
* What they can't see, they don't want to hear. You'll do better if you become uncorporeal.
o When Alice finds a secret Darkened Looking glass
* Noisy creatures, crooks, and assorted voyeurs would love to be invisible. For you the option may be a matter of survival.
Miscellaneous * The Guards are tools of the Queen. All suits are dolts, but dangerous.
* The Guards lack imagination; don't play with them, unless you're ready to deal.
* That savage shriek is just the tip of the iceberg that is the Boojums' repulsive personality.
* Boojums have revolting table manners. They'll eat anything. Dispose of them or become a meal.
* Protective walls may impede you, but the walls most difficult to penetrate are those that surround our hearts.
* Cling closely to the path, Alice. A fall will dash your head along with all our hopes.
* Entering Skool requires a real leap of logic.
* Steps to enlightenment brighten the way; but the steps are steep. Take them one at a time.
* Countless generations of termites would only digest a mere fraction of the volumes here. And they wouldn't be one wit wiser.
* This Skool serves more than nasty lunches. The laboratories are especially fascinating, if you can stand the vile stench.
* Gardeners store rat poison and weed killer in sheds. Skools have laboratories for that purpose.
* Nature has ordained that certain seeds require assistance to fulfill their destiny.
* Unplanted seeds dry out and die.
* Every picture tells a story. Sometimes we don't like the ending. Sometimes we don't understand it.
* Annihilate what threatens to destroy you.
o As Alice faces the Duchess
* Is our situation not dismal? Wonderland is so discombobulated that ladybugs have turned belligerent and enlisted in the Queen's army. Punish their conversion.
* Haste makes waste, so I rarely hurry. But if a ferret was about to dart up my dress, I'd run.
o Said in the demo as Alice confronts a troop of Army Ants' trap – a huge marble rolling towards her
* Confidence and rashness are sides of a single coin.
* I've never trusted toadstools, but I suppose some must have their good points.
* If your stature were an illness, it seems the Centipede dispenses medicine to make you well.
* I'm afraid I have to expell a rather ferocious hairball – you're on your own, girl.
o Before Alice confonts the Voracious Centipede
* It's rude to eat and run. But sometimes it's unavoidable.
* The demansions of this desolate tract unknown to all but the inhabitants. Only one path will bring you to the endgame.
* Look straight ahead. Or askance – whichever way you choose, you must always look in the right direction.
* "Seek and ye shall find," they say, but they don't say what you'll find.
* Paths that end in trouble are all the same – they only appear different when you don't know where they lead.
* Don't get spun, whirled, twisted, gyrated, sloshed or tossed. Avoid false moves.
* Since you know the rules, best play with Whites – they go first.
* The regularity of the board disguises the predatory menace of certain pieces.
* You know all the right moves; use them.
* Look, Alice. Though his elliptical essence is unrecognisable, it's wrong to think him worthless.
o When Alice meets a silent and hopelessly broken Humpty-Dumpty
* You may have missed something – what's rubbish to one is salvation to another.
* Confront what frightens or offends you; reckless or insulting talk should never go unchallenged.
* Gryphon's an ideal partner; perhaps I'll just retreat for a nap.
* The vile creature is a killer, and even his words can wound.
* Find the Queen. Ignore her pledge to decapitate intruders … at your peril.
* Look for the Queen, but remember: she also has eyes for you.
* Time to jump in Time to jump through time. I'm dizzy.
* Defeat looms over your allies; total ruin will consume us unless you destroy the Queen. End this carnage; go to the Castle Keep; you are our only hope for survival.
* The Queen, the Queen, my lower incisors for the queen. Where is that wretched creature?
* Bravery and I are not on intimate terms – my natural curiosity is tempered with caution, thus I've lived long. But now, ignoring my instict to flee or fib, I speak the truth without regard to consequence; your courage deserves no less. You've suffered great pain, and you've caused some. You've endured deep grief and feelings of guilt, but you will be tested by a more wrenching anguish, Alice. There is worse to come. You and this Red Queen cannot both survive; you are two parts of the same – mia-meow!
Mad Hatter * Your hair wants cutting, and perhaps your neck could use a trim!
* I like what I do is the same as I do what I like, don't you agree? So I do.
* The Queen accused me of murdering time! Very wrong – I have another object in mind.
* If you knew time as well as I, you wouldn't dream of wasting it!
The Red Queen * Off … with … her … head …
* I rule Wonderland alone. Your interference will not be tolerated. This realm is for grown-ups; raw, well-ordered, ruthless, careening on the jagged edge of reality. Self-pitying dreamers are not wanted here; they cannot survive here. You fear the truth. You live in shadows. Your pathetic attempts to reclaim your sanity have failed. Retreat into the sterile safety of your self-delusions, or risk inevitable annihilation. If you destroy me, you'll destroy yourself. Leave now and some hollow part of you may survive. Stay, and I will break you down. You will lose yourself forever!